Happy Holydays!
Games That Emerge Out of the Beard
Games the emerge out of the beard are the unique cool games, deep games, mindblowing games, games that come up to you and say: hey buddy I'm not here just to entertain you, I want to show you something and you'll have to use your brain to see it, boy. Or games that has something special that made them emerge out of that beard.
2015 m. gruodžio 24 d., ketvirtadienis
2014 m. gruodžio 10 d., trečiadienis
2014 m. lapkričio 12 d., trečiadienis
FEZ
In our village there was a saying "if something
doesn't go right - give another spin for the dimension". But everything is
cool now, I am walking around this world and everything I see is really beautiful.
Well, there are few scary spots, but generally I feel like I'm in a resort. I occasionally
find some pieces of gold cubes and also I have found few blue cubes... These
are a lot harder to find and they are called "anticubes". Oh, yeah..
I also have found some kind of an artifact, my little ignorant companion said
that this artifact was used for writing. He doesn't know
a lot of things, but when he knows something, it is usually truth. I can see
myself that this artifact might have been used for writing. It is cube with
forms of letters sticking out, and it looks like you could press a letter into
clay or something similar, but cube has only six sides, so does that mean that
their language has only six letters ? I'm not sure.
One of the things that you can learn from this game:
There are a lot of things in your life than you can
learn in boiler room.
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Phil Phish is quite disliked
person in the game world. I don't know and don't really care about this personal stuff, but I like
him because of his creation. He sees games as art, which I really like. And
when this game came out on Xbox 360, he said that PC is for spreadsheets,
because when this game is played on PC it loses a part of its original form. I
understand what he means by that, because a gaming console is more like a solid
object of gaming, which lets you skip all kinds of graphical options and all
technical stuff, what you get is a creation being presented for you in its
complete form. While on pc you have to go through steps
of installing it (of course you need to install games on
console, but it is very simple), setting it up and etc., after that some players
will play using a keyboard, set up the controls and this it might create
different experience from what the creator intended it
to be (especially when a game is carefully crafted with attention to
tiny details). But as far as the statement of Fish goes, I wonder if he said it
honestly or it was just a marketing trick, because as far as I know, FEZ
first was intended to be released on PC.
For the first time I played
FEZ on pc, but not long FEZ was released on ps3, ps4 and Ps vita and now I'm
playing it for the second time and the colorful world really
looks awesome on a beautiful OLED screen of Vita. I can say that it
is my favorite game on Vita so far. I have been playing it for a long time now
and almost 200 percented it :] yeah, and I can tell you that on my opinion it
is the best puzzle game since Myst. While it looks like simple 2d platformer its puzzles are very deep and
unique, it feels like you really have to dig the game inside out. I really like
this kind of immersion. It keeps you coming back and trying to figure out a
little bit more about this world.
Also I like when all elements of
the game forms a perfect symbiosis in way that the game world just
feels natural and real, without the things that you just have to
imagine separately, like for example : skill points or damage points.
This game has pixelated graphics and lo-fi
sound effects, but it really feels like this is some kind of different universe
that has this type of material :] It is really good that now there are a lot of
game developers who like to experiment and merge games with art. But the trend
is that after every unique work, comes 10 of copies, but that is not allways
a bad thing.
Sure, there will be people who
will totally dislike this game. Some will dislike pixelated graphics, or lack
of reflections and so on. It is just my opinion that this is a great creation
of art, but after all what other criteria there are to evaluate
the greatness of art than just an opinion or feeling, especially for
the creation purpose is not to please the masses of people.
Not so long ago, in one of
Sage Francis interviews I noticed his observation about how most of the
computer games are about war, its like these games are preparing kids for war
and forming their admiration for military and all that. And for real, most
games use violence to be successful, and not saying that there are no
interesting games about war against something and maybe this is related to our
instincts, but I feel that games like FEZ teach you about better things nad take you to etter places also it
leads you towards the discovery of new civilizations and not towards
destruction.
Spin these big old tires
Yes, people, well... and other organisms, but I doubt that you'd be interested because you most likely don't understand our language, so.. Yes, people, another game has emerged from the beard and for this one I suggest you imagine a muddy Kraz truck slowly emerging out of the thick beard and if you don't like this image thiat might be because of two reasons: One - you don't care about old off road trucks, so you most likelly won't like this game; two - you don't like the idea of truck driving through facial hair so you really might like the game because it isn't about that.
SO, ok this is the game that I have been dreaming
about (and at some point I doubted if it will by possible any time) since
the days of Screamer 4x4. I mean screamer was best off road sim and still is
one of the few and one of the best, I was just dreamingg how nice it would be to have
trucks driving over realistic deformable terrain with 3d vegetation and to be
able to get stuck in realistic mud (not just by rolling over or falling into
some deep hole). At that time, simulated off roading was done on huge
triangles :]] cuz only low res terrain was possible. So I waited and
waited, waited and waited (I had many ideas during that time, but it
was just Ideas cuz I haven’t gotten myself into game making yet), couple of
crappy off road games showed up, like motorm4x and uaz: full drive. UAZ was fun
for some time, but it was really annoying too, because it was made on half
shooter half racing engine - Chrome engine, so after that I almost gave up hope
on driving games because all of them were increasingly arcadized :], but then
baaam, some developers shows new technology of realistic digging of dirt and
terrain deformation, at the time I thought that was just a demonstration of
technology (which won Intel award), but then few years later I saw some news
and new build of their technology demo and the guys were saying that they will
make a real game out of that and than again few years later I was anticipating the
final game of Spin Tires to be realesed soon, and now it is out, it came out not too long ago and
for me it is almost perfect. You may sayk that it lacks in content for a game
that has been in development for so long, but first of all it was made (is being made)by a
really small developer and second - attention to detail is outstanding and it
is optimized very well. So we can always get additional content later with DLC
and mods (it's moddable) but the basis to off road playground that they created
is awesome. Physics are top notch, all the effect that you would
expect from off road sim are there and there are even more :] Damage is not yet
done properly, but they said that it will be updated and there are many things
that can be improved, but you better go play thisthe game and you will find your self loving it,
or hating it I don’t know :]
If you are looking to try it, it is up on steam
for 25 euro. You might see that there are a lot of complaints about lack of
content, but if you are into hardcore realistic games and old trucks in Russian forests
than definitely buy it. It will receive free additional content, so hurray, but
even without it is great, after all it
emerged out of the beard.
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Recently it was updated. Driving wheel support was added, it works great just we have to wait for cockpit view now, because driving with wheel while using outside view feels strange.
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Come here, son. What is the biggest fish you have seen ? No don't lie that it is Atlantic Cod, you have never been near the Atlantic ocean, oh these books.... anyway, son, the largest fish that you can meet around these parts is Maz 537, I swear, son, one time I drove this beast underwater and came out to shore, not kidding, when I think about it now I think I might have died, but I didin't, I even received an Achievement award from our Great Leader.
I have been climbing pretty steep hills for such fat trucks
Oh, and this is a picture of me sleeping on the side of the road, hungover. Hungover in Taiga.
And also I can tell you sir, son, that all these Maz, Kraz, Ural, Kamaz and Gaz trucks was sitting in mud up to axles many times
When you will be tall enough to drive these trucks, don't be afraid, they might look scary at first, but later you will roll few of them over , get stuck a little bit and you'll get used to the mud baths. Look how my first try ended:
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